It is known that computing the volume of a -polytope
(or H-polytope) is #P-hard, see [DF88]
and [Kha93]. There are theoretically efficient randomized algorithms
to approximate the volume of a convex body [LS93]
but no implementation seems to be available.
There is a comparative study [BEF00] of various volume computation algorithms for convex polytopes. It indicates that there is no single algorithm that works well for many different types of polytopes. For ``near'' simple polytopes, triangulation-based algorithms are more efficient. For ``near'' simplicial polytopes, sign-decomposition-based algorithms are better. See the paper for the justification of these claims.