related words |
computational |
produce |
computers |
efficiently |
desired |
step |
efficient |
simulated |
computing |
simulation |
algorithms |
proc |
iteration |
finding |
simulate |
exponentially |
require |
produces |
multiple |
hard |
|
related documents |
Limits on Efficient Computation in the Physical World [0412143v2] |
Reversibility and Adiabatic Computation: Trading Time and Space for
Energy [9703022v1] |
Local Search Methods for Quantum Computers [9802043v1] |
On the practicality of time-optimal two-qubit Hamiltonian simulation [0303070v1] |
Adiabatic Quantum Computing for Random Satisfiability Problems [0206059v2] |
Effect of ancilla's structure on quantum error correction using the
7-qubit Calderbank-Shor-Steane code [0405012v1] |
Construction of a Scalable, Uniform and Universal Quantum Network and
Its Applications [0006122v2] |
Fault-tolerant quantum repeaters with minimal physical resources, and
implementations based on single photon emitters [0502112v1] |
The Precise Formula in a Sine Function Form of the norm of the Amplitude
and the Necessary and Sufficient Phase Condition for Any Quantum Algorithm
with Arbitrary Phase Rotations [0107010v3] |
Polynomial-Time Simulation of Pairing Models on a Quantum Computer [0108110v2] |
One- and two-dimensional quantum walks in arrays of optical traps [0503084v2] |
Quantum walks based on an interferometric analogy [0302161v1] |
Accuracy threshold for postselected quantum computation [0703264v2] |
Implementing the quantum random walk [0109076v1] |
Complexity of decoupling and time-reversal for n spins with
pair-interactions: Arrow of time in quantum control [0106085v2] |
Quantum-classical correspondence on compact phase space [0601139v1] |
Quantum Computing and Hidden Variables II: The Complexity of Sampling
Histories [0408119v1] |
Optimized quantum implementation of elliptic curve arithmetic over
binary fields [0407095v1] |
Cluster States From Heisenberg Interaction [0410145v2] |
Stroboscopic quantum walks [0406039v2] |
|
related topics |
{state, algorithm, problem} |
{qubit, qubits, gate} |
{algorithm, log, probability} |
{classical, space, random} |
{time, systems, information} |
{trap, ion, state} |
{error, code, errors} |
{cos, sin, state} |
{alice, bob, state} |
{state, phys, rev} |
{wave, scattering, interference} |
{let, theorem, proof} |
{vol, operators, histories} |
{spin, pulse, spins} |
{key, protocol, security} |
{equation, function, exp} |
{field, particle, equation} |
{phase, path, phys} |
{force, casimir, field} |
{entanglement, phys, rev} |
|