| related words |
| steanes |
| gadget |
| payoffs |
| enumerators |
| equilibria |
| malignant |
| correctable |
| aliferis |
| faulty |
| gadgets |
| trailing |
| telepathy |
| corrects |
| sealed |
| market |
| encoders |
| pareto |
| errorcorrecting |
| syndromes |
| abbott |
|
| related documents |
| Nash equilibria in quantum games with generalized two-parameter
strategies [0610084v1] |
| An introduction to quantum game theory [0208069v2] |
| Hybrid cluster state proposal for a quantum game [0509066v1] |
| Conditional Quantum Walk and Iterated Quantum Games [0607143v3] |
| A new mathematical representation of Game Theory II [0405183v1] |
| An Application of Renormalization Group Techniques to Classical
Information Theory [0303154v1] |
| Quantum Chinos Game: winning strategies through quantum fluctuations [0201140v1] |
|
| related topics |
| {error, code, errors} |
| {cos, sin, state} |
| {alice, bob, state} |
| {state, phys, rev} |
| {entanglement, phys, rev} |
| {classical, space, random} |
| {equation, function, exp} |
| {qubit, qubits, gate} |
| {let, theorem, proof} |
| {key, protocol, security} |
| {states, state, optimal} |
| {information, entropy, channel} |
| {algorithm, log, probability} |
| {state, states, entangled} |
| {time, decoherence, evolution} |
| {group, space, representation} |
| {measurement, state, measurements} |
| {energy, gaussian, time} |
| {state, algorithm, problem} |
| {light, field, probe} |
|