| related words |
| permission |
| dissipate |
| acyclic |
| levine |
| beckman |
| validate |
| parallelization |
| tomorrow |
| trading |
| friedrichs |
| rationale |
| undecidable |
| organisms |
| concurrently |
| passante |
| abandoning |
| sustain |
| postpone |
| precede |
| punctured |
|
| related documents |
| Quantum Chinos Game: winning strategies through quantum fluctuations [0201140v1] |
| Quantum Mechanical Motion of Relativistic Particle in Non-Continuous
Spacetime [0212053v1] |
| Towards a Theory of Conservative Computing [0211085v2] |
| Geometric phases, gauge symmetries and ray representation [0605081v3] |
| Time and Information, The Origins of 'Time' from Information Flow In
Causal Networks and Complex Systems [0111025v2] |
| Why the quantum? [0402149v1] |
| Quantum computations with atoms in optical lattices: marker qubits and
molecular interactions [0403197v1] |
|
| related topics |
| {time, systems, information} |
| {error, code, errors} |
| {phase, path, phys} |
| {trap, ion, state} |
| {theory, mechanics, state} |
| {qubit, qubits, gate} |
| {observables, space, algebra} |
| {energy, state, states} |
| {time, decoherence, evolution} |
| {operator, operators, space} |
| {cavity, atom, atoms} |
| {let, theorem, proof} |
| {field, particle, equation} |
| {particle, mechanics, theory} |
| {cos, sin, state} |
| {alice, bob, state} |
| {key, protocol, security} |
| {algorithm, log, probability} |
| {classical, space, random} |
| {wave, scattering, interference} |
|