related words |
goldstone |
unstructured |
diophantine |
searches |
clauses |
conflicts |
hilberts |
clause |
satisfiability |
median |
sipser |
representability |
tiling |
runtime |
simulatable |
fusion |
childs |
heuristics |
hypercomputation |
percolation |
|
related documents |
Quantum Computation by Adiabatic Evolution [0001106v1] |
Adiabatic Quantum State Generation and Statistical Zero Knowledge [0301023v2] |
Systematic Analysis of Majorization in Quantum Algorithms [0212094v2] |
Robustness of adiabatic quantum computation [0108048v1] |
Quantum search by measurement [0204013v1] |
Many worlds and the emergence of probability in quantum mechanics [0506024v2] |
Energy and Efficiency of Adiabatic Quantum Search Algorithms [0204044v5] |
Spectra of Quantized Walks and a $\sqrt{\delta\epsilon}$ rule [0401053v1] |
Limits on Efficient Computation in the Physical World [0412143v2] |
Quantum information and precision measurement [9904021v2] |
Hamiltonian and measuring time for analog quantum search [0209092v5] |
Quantum random walks with history dependence [0311009v1] |
Hypercomputability of quantum adiabatic processes: Fact versus
Prejudices [0504101v1] |
Adiabatic Approximation for weakly open systems [0504046v2] |
Effective Hamiltonian approach to adiabatic approximation in open
systems [0606203v1] |
Quantum Algorithm to Solve Satisfiability Problems [0411194v2] |
Quantum Mechanical Search and Harmonic Perturbation [0702007v2] |
Stroboscopic quantum walks [0406039v2] |
Quantum Probability from Subjective Likelihood: improving on Deutsch's
proof of the probability rule [0312157v2] |
One- and two-dimensional quantum walks in arrays of optical traps [0503084v2] |
|
related topics |
{state, algorithm, problem} |
{classical, space, random} |
{algorithm, log, probability} |
{observables, space, algebra} |
{theory, mechanics, state} |
{spin, pulse, spins} |
{time, decoherence, evolution} |
{let, theorem, proof} |
{state, states, coherent} |
{light, field, probe} |
{energy, gaussian, time} |
{cos, sin, state} |
{states, state, optimal} |
{error, code, errors} |
{qubit, qubits, gate} |
{measurement, state, measurements} |
{operator, operators, space} |
{state, phys, rev} |
{trap, ion, state} |
{time, wave, function} |
|