related words |
code |
correcting |
fault |
stabilizer |
syndrome |
game |
tolerant |
players |
player |
encoding |
games |
correction |
decoding |
encoded |
codewords |
ancilla |
codeword |
errors |
flip |
gottesman |
|
related documents |
On optimal quantum codes [0312164v1] |
Asymptotically Good Quantum Codes [0006061v1] |
Probabilities of failure for quantum error correction [0406063v3] |
Quantum Convolutional Codes Derived From Reed-Solomon and Reed-Muller
Codes [0701037v2] |
Quantum Channel Capacity of Very Noisy Channels [9706061v3] |
Quantum Stabilizer Codes and Classical Linear Codes [9612048v1] |
An Introduction to Error-Correcting Codes: From Classical to Quantum [0602157v1] |
Quantum error-correcting codes associated with graphs [0012111v1] |
Bosonic Quantum Codes for Amplitude Damping [9610043v1] |
Rethinking Renormalization for Quantum Phase Transitions [0405168v2] |
Efficient Quantum Circuits for Non-Qubit Quantum Error-Correcting Codes [0211014v1] |
Quantum shadow enumerators [9611001v2] |
Fault-tolerant quantum computation [9712048v1] |
A simple family of nonadditive quantum codes [0701065v2] |
Multiple Particle Interference and Quantum Error Correction [9601029v3] |
Accuracy threshold for postselected quantum computation [0703264v2] |
Quantum error correction in the presence of spontaneous emission [9603022v2] |
Secure Coherent-state Quantum Key Distribution Protocols with Efficient
Reconciliation [0410031v1] |
Improved Lower Bounds for Locally Decodable Codes and Private
Information Retrieval [0403140v2] |
Non stabilizer Clifford codes with qupits [0402060v2] |
|
related topics |
{error, code, errors} |
{algorithm, log, probability} |
{let, theorem, proof} |
{key, protocol, security} |
{qubit, qubits, gate} |
{information, entropy, channel} |
{observables, space, algebra} |
{force, casimir, field} |
{states, state, optimal} |
{spin, pulse, spins} |
{alice, bob, state} |
{theory, mechanics, state} |
{entanglement, phys, rev} |
{vol, operators, histories} |
{group, space, representation} |
{state, algorithm, problem} |
{time, decoherence, evolution} |
{level, atom, field} |
{time, systems, information} |
{cavity, atom, atoms} |
|