related words |
haselgrove |
reinterpreted |
haystack |
speedups |
salesman |
redundantly |
discovering |
imprint |
steven |
biases |
costly |
simulators |
tolerantly |
metropolis |
sorted |
poulin |
preferentially |
flawed |
annealing |
algorithmically |
|
related documents |
Adiabatic Quantum Computing for Random Satisfiability Problems [0206059v2] |
Encoded Recoupling and Decoupling: An Alternative to Quantum Error
Correcting Codes, Applied to Trapped Ion Quantum Computation [0211088v1] |
Implications of Teleportation for Nonlocality [0103105v2] |
Limits on Efficient Computation in the Physical World [0412143v2] |
Quantum qRules: Foundation Theory [0609108v4] |
Note on "Hyperfine coherence in the presence of spontaneous photon
scattering" (quant-ph/0502063) and minimum energy requirements for quantum
logic [0504187v1] |
Lower Bounds on Quantum Query Complexity [0509153v1] |
Optimal Experiment Design for Quantum State and Process Tomography and
Hamiltonian Parameter Estimation [0411093v1] |
Qubiter Algorithm Modification, Expressing Unstructured Unitary Matrices
with Fewer CNOTs [0411027v1] |
Quantum Probabilistic Subroutines and Problems in Number Theory [9907020v2] |
100 Years of the Quantum [0101077v1] |
Laser control for the optimal evolution of pure quantum states [0510008v1] |
Quantum Optical Random Walk: Quantization Rules and Quantum Simulation
of Asymptotics [0611265v1] |
Fault-tolerant quantum computation [9712048v1] |
Rethinking Renormalization for Quantum Phase Transitions [0405168v2] |
Spectra of Quantized Walks and a $\sqrt{\delta\epsilon}$ rule [0401053v1] |
Error Correcting the Control Unit in Global Control Schemes [0504197v1] |
On tests of local realism by CP-violation parameters of K^0 mesons [0501039v1] |
Anyons from non-solvable finite groups are sufficient for universal
quantum computation [0206128v2] |
|
related topics |
{state, algorithm, problem} |
{error, code, errors} |
{bell, inequality, local} |
{algorithm, log, probability} |
{theory, mechanics, state} |
{qubit, qubits, gate} |
{spin, pulse, spins} |
{operator, operators, space} |
{time, decoherence, evolution} |
{trap, ion, state} |
{classical, space, random} |
{cos, sin, state} |
{time, wave, function} |
{particle, mechanics, theory} |
{information, entropy, channel} |
{let, theorem, proof} |
{state, phys, rev} |
{level, atom, field} |
{alice, bob, state} |
{states, state, optimal} |
|