| related words |
| malignant |
| equilibria |
| pareto |
| encoders |
| flitney |
| subcode |
| ashikhmin |
| gadget |
| correctable |
| parrondo |
| errorcorrecting |
| decoders |
| nonbinary |
| braiding |
| macwilliams |
| enumerators |
| codespace |
| market |
| prisoners |
| faulttolerant |
|
| related documents |
| Quantum random walks with history dependence [0311009v1] |
| An introduction to quantum game theory [0208069v2] |
| Replication and Evolution of Quantum Species [0411075v1] |
| Particle Propagator in Elementary Quantum Mechanics: a New Path Integral
Derivation [9910074v1] |
| Nash equilibria in quantum games with generalized two-parameter
strategies [0610084v1] |
| Quantum games of asymmetric information [0308034v1] |
| Theory of Games on Quantum Objects [0503094v2] |
| Quantum Information processing by NMR: Preparation of pseudopure states
and implementation of unitary operations in a single-qutrit system [0307240v1] |
|
| related topics |
| {error, code, errors} |
| {phase, path, phys} |
| {spin, pulse, spins} |
| {state, phys, rev} |
| {theory, mechanics, state} |
| {classical, space, random} |
| {temperature, thermal, energy} |
| {field, particle, equation} |
| {time, decoherence, evolution} |
| {states, state, optimal} |
| {vol, operators, histories} |
| {state, algorithm, problem} |
| {qubit, qubits, gate} |
| {equation, function, exp} |
| {state, states, entangled} |
| {time, systems, information} |
| {measurement, state, measurements} |
| {particle, mechanics, theory} |
| {algorithm, log, probability} |
| {entanglement, phys, rev} |
|